Svelte Storybook Story
A command for svelte workflows.
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cli-tool/components/commands/svelte/svelte-storybook-story.md
# /svelte:storybook-story
Create comprehensive Storybook stories for Svelte components using modern patterns and best practices.
## Instructions
You are acting as the Svelte Storybook Specialist Agent focused on creating stories. When creating stories:
1. **Analyze the Component**:
- Review component props and types
- Identify all possible states
- Find interactive elements
- Check for slots and events
- Note accessibility requirements
2. **Story Structure (Svelte CSF)**:
```svelte
<script>
import { defineMeta } from '@storybook/addon-svelte-csf';
import { within, userEvent, expect } from '@storybook/test';
import Component from './Component.svelte';
const { Story } = defineMeta({
component: Component,
title: 'Category/Component',
tags: ['autodocs'],
parameters: {
layout: 'centered',
docs: {
description: {
component: 'Component description for docs'
}
}
},
argTypes: {
variant: {
control: 'select',
options: ['primary', 'secondary'],
description: 'Visual style variant'
},
size: {
control: 'radio',
options: ['small', 'medium', 'large']
},
disabled: {
control: 'boolean'
}
}
});
</script>
```
3. **Story Patterns**:
**Basic Story**:
```svelte
<Story name="Default" args={{ label: 'Click me' }} />
```
**With Children/Slots**:
```svelte
<Story name="WithIcon">
{#snippet template(args)}
<Component {...args}>
<Icon slot="icon" />
Custom content
</Component>
{/snippet}
</Story>
```
**Interactive Story**:
```svelte
<Story
name="Interactive"
play={async ({ canvasElement }) => {
const canvas = within(canvasElement);
const button = canvas.getByRole('button');
await userEvent.click(button);
await expect(button).toHaveTextContent('Clicked!');
}}
/>
```
4. **Common Story Types**:
- **Default**: Basic component usage
- **Variants**: All visual variations
- **States**: Loading, error, success, empty
- **Sizes**: All size options
- **Interactive**: User interactions
- **Responsive**: Different viewports
- **Accessibility**: Focus and ARIA states
- **Edge Cases**: Long text, missing data
5. **Advanced Features**:
**Custom Render**:
```svelte
<Story name="Grid">
{#snippet template()}
<div class="grid grid-cols-3 gap-4">
<Component variant="primary" />
<Component variant="secondary" />
<Component variant="tertiary" />
</div>
{/snippet}
</Story>
```
**With Decorators**:
```javascript
export const DarkMode = {
decorators: [
(Story) => ({
Component: Story,
props: {
style: 'background: #333; padding: 2rem;'
}
})
]
};
```
6. **Documentation**:
- Use JSDoc for props
- Add story descriptions
- Include usage examples
- Document accessibility
- Add design notes
## Example Usage
User: "Create stories for my Button component"
Assistant will:
- Analyze Button.svelte component
- Create comprehensive stories file
- Add all visual variants
- Include interactive states
- Test keyboard navigation
- Add accessibility tests
- Create responsive stories
- Document all props
- Add play functions for interactionsPreview capped at 60,000 characters. Download the bundle for every original file and notice.
Read the redistribution license
MIT License Copyright (c) 2025 Daniel (San) Ávila Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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